The main household. (created in sketch-up) |
This is one of the key locations and one of the most important locations in the game, As you play as Ofelia in the game you will encounter this home multiple times.
This is in fact the house you are living in. I decided to create the environment all colorful this is because i want to create a feeling of happiness and joy. The sense of peace and happiness won't last long. This is because it's not going to last long, As soon as you enter the twisted and deluded world it will be your worst nightmare. As you crawl and clamber through dark, creepy and gloomy forests. I used sketch up to create this scene. I found that sketch up was a very easy software to use. It is very simple and effective. At some points I did struggle when trying to create detailed parts like the windows on the house, but over all I really enjoyed my experience in using this. When I was creating this I just wanted to make a realistic environment by using textures that looked real. I didn't really use a specific technique with this I just aimed for everything to be of a suitable realistic structural size. This was also my own creation I didn't take any inspiration I just wanted to create a homely environment that would |
The long lost world. |
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This is a concept art landscaping scene that shows off a key location that you will travel to within the game. you will travel deep into the mountains and forest area, to discover the deep dark secrets of the land. The mountains will be a challenge to clamber up as they are steep and slippery, and they are covered in giants and many other creatures. The forests are deep and diverse and very easy to get lost in. Of course the forest will also have some kind of enemy lurking around somewhere. And don't worry there will be beautiful aspects and creates of the land, not everything is bad out there, but it sure is a difficult place to survive in.
I drew this piece of concept with just a pencil, i do prefer to draw in pencil because if you are to make a mistake then you can correct this. i also find pencil very effective because you can do so many different techniques with it. you can shade with it well creating a nice lighting effect and you can smudge the pencil to create shadows.
I drew this piece of concept with just a pencil, i do prefer to draw in pencil because if you are to make a mistake then you can correct this. i also find pencil very effective because you can do so many different techniques with it. you can shade with it well creating a nice lighting effect and you can smudge the pencil to create shadows.
Analysis of Adam Adamowicz concept art work for fallout 3
The color within the art work is very dark to create the whole effect of the mutation within the skin and infection. His skin is druid and ripped, this also shows the kind of world and life that the super mutants have lived in whilst the fallout has occurred.
I think his art work is mainly aimed at the older generations because with it being creepy mutated creatures i couldn't imagine younger children looking at this kind of art work. I also think that Adam would use more traditional methods to create his illustrations. The reason i believe this is because by looking at this art work about it is highly detailed, at the top of his page of sketches you can see some very faint sketches which shows some starting ideas and outlines. However this could have also been done digitally. On a graphics tablet. But i think he would have done the sketches first and then taken into more detail afterwards on the computers. This is a link to Adam Adamowicz. A short video showing his art work on Fallout 3 and Skyrim. His work is amazing. ---->
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Adam Adamowicz was an American video game concept artist, best known for his work on Fallout 3, Fallout 4 and The Elder Scrolls V: Skyrim at Bethesda Softworks. He grew up on Long Island, New York. https://en.wikipedia.org/wiki/Adam_Adamowicz This is a work sheet that Adam Adamowicz created for the game fallout 3. His concept art work is absolutely amazing and very inspirational. From this image of the super mutants, you can see that he includes a lot of detail. The facial features are in depth and very detailed. Looking at his work really shows that he puts his heart and soul into his work. You can tell that he is very motivated to create stunning art pieces. The proportions and scale of the mutants is very impressive. The height, weight and size is perfect. All the minuscule details that are included makes this work perfect. Being a huge fan of the fallout series this inspires me a lot to create art work of my own to a great standard. His Skyrim concept art work is also very good, it's highly detailed. The lighting and shadows create an amazing atmosphere within his work. He is just a fantastic art work. |
Source material.
My understanding of copy right and plagiarism and how i have used this in my work.
If you are yo use someone else work for instance another concept artists work and want to use it within your work you would have to reference it by leaving a link somewhere it can be seen so people know you have used their work. If you don't do this it is a major offence and would also be classed as plagiarism. If the original creator sees that you have used their work and you've tried to claim it as your own then they can very easily get you sued or arrested because you are essentially stealing their work without consent.
Source material.
A lot of my source material was from pintrest which is a website where people can upload their art work and you can all share and see each others work. I think this is a great way for the community to inspire each other and help each other out. By giving help, ideas and support.
Copyright issues.
A lot of my source material was from pintrest which is a website where people can upload their art work and you can all share and see each others work. I think this is a great way for the community to inspire each other and help each other out. By giving help, ideas and support.
Copyright issues.
Legal and ethical constraints.
The female character on the page is where some very flashy armour. This isn't done on purpose to show off her body and exploit any sexual content at all. with her armour on the lower part of her body especially around her waist, her armour shows off a lot of body.
Also within the game there will be multiple races, Caucasian, African American. Etc. This is because i personally don't want any speculations within the community to accuse of sexism and racism.
Target Audience.
Target audience. Who my game will be aimed at and why.
This game will be aimed at 18+ this is because it is a very mature game. including dangerous weapons as shown above. Characters with limited body armour showing a lot of body. Which some viewers may find disturbing.
A lot of blood and gore will also be within the game as it is an open world role playing game. As you can see in the image above the axe in the top left looks like a very sharp lethal weapon. It also has some blood dripping of the blade of the axe showing that the game will include blood gore and violence.
Within the images there are a lot of dangerous weapons on show. We can see, guns, bows, axes. But within the game there will be a lot more weapons that will be brutal and deadly causing a lot of blood show.