Pans labyrinth. Development ideas.
-Main characters.
The image to the right show cases one of the key locations that the you will come across many times as this will lead you to the other world.
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pans labyrinth main cover |
Here is a link to the film trailer.Throughout the game you will have to make harsh choices. It will effect your story and how people treat you.
Game characters. Ofelia – Is your character that you will play as throughout the game. A young girl who enters another would full of mystery and mysterious creatures. She must complete tasks that are given by another creature that she meets called “Faun “. You will encounter him when you first enter the other world. He may look scary and you may want to run away when you first see him but he is actually one of the and probably the only face in the other world. He will help and guide you throughout your sacred journey. But of course it’s not all that simple, the pale man is your biggest enemy. He is creepy, with saggy skin. No eyes, with the exception he slots them into his hands and chases you. He doesn’t run but he sure is intimidating so if you encounter this creep then be sure to turn and head the other way otherwise you really won’t last long. He may look week but in all realism he is very strong and powerful and he will torture your soul until he is happy.
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The image to the underneath is a drawing that i have done to show case one of the main characters in the game, I drew this all in biro pen. I had to be very precise and couldn't make a single mistake otherwise it was literally game over. I spent about 2 hours doing this as i wanted it to be the best it could possibly be.
Mind map giving a general idea of the game.Mood board/ collage.with this mood board i wanted to give a general idea of some of the key locations and characters within the game.
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Faun a main character in this game.He will protect you throughout the main story of the game as you play as the young girl in the deluded twisted world!
A show case of weapons.
props that you can find within the game.These are some more weapon variants that can be found within different locations of the game |
The images below were all created on photoshop. How i did this is imported the image and turned the opacity down very low and then traced over the top of them. As you can see they are not the best as i am still getting to grips with photoshop.
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Development in facial features.
development of eyes using different tools in photo shop.
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Development work of facial structure and features. |
I did most of my development work in photo shop it was difficult to get my head around at first but over time i believe that my skills have improved a lot as i had never really used photo shop before hand because i didn't know how to use it or what it was used for!
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This a scene that i created in photo shop using many different layers and different tools to create different textures and effects
This is a reference to where i got my images for my mood board from.
https://www.google.co.uk/search?q=pan%27s+labyrinth&espv=2&biw=1280&bih=923&source=lnms&tbm=isch&sa=X&ved=0CAYQ_AUoAWoVChMI9PmjiKmXyQIVREYPCh1huwgB
To the left we have an image of an eye. For this eye i just wanted to test out a few of the tools from photoshop. Using different brushes sizes textures. And in my opinion it looks very different.
Underneath we have an ear that has been developed or created in four seperate steps it has been built up more and more each time around. For this i used a pencil tool. But i think the pencil size was to thick as some of the lines and features over lap each other.
Underneath we have an ear that has been developed or created in four seperate steps it has been built up more and more each time around. For this i used a pencil tool. But i think the pencil size was to thick as some of the lines and features over lap each other.